Description: Each box contains 36 Ikoria: Lair of Behemoths booster packs. Ikoria: Lair of Behemoths, often shortened as Ikoria, is the 84th Magic expansion. It was originally scheduled to be released on April 24, 2020. Due to the COVID-19 pandemic, the paper release was advanced to April 17, 2020 for Asia, and delayed until May 15, 2020 for the other continents, while Magic Online and MTG Arena released on April 16, 2020. Despite this, the cards became legal in Standard and other formats on April 24, 2020, the original release date. Ikoria: Lair of Behemoths makes use of monster movie tropes, and is especially inspired by Kaiju (a Japanese genre of films featuring giant monsters like Godzilla). The set is mostly designed bottom-up, but there are also some top-down individual card designs. Monsters are the focal point of the set. Monsters are fighting other monsters, and monsters are fighting humans and their cities. As in Core 2020, the Gainlands appear over the basic lands in about 5/12 boosters. The set contains 274 cards (111 commons, 80 uncommons, 53 rares, 15 mythic rares, 15 basic lands), and includes randomly inserted premium versions of all cards. A unique Buy-a-Box promotional card is also considered to be part of the set. Cards with an alternate card frames have another card number than the original version. The Buy-a-Box is #275, borderless planeswalkers are numbered #276-278, Showcase cards are numbered #279-313, and the extended artwork cards are numbered #314-363. The Bundle promo is numbered #364, and the FNM-treatment cards from the universal promo pack are numbered #365-369. Finally, there are Godzilla Series Monster cards that are numbered #370-387. Both regular and foil versions of most of these cards may be found in the Collector Boosters. The set's expansion symbol is a monstrous eye. The Showcase cards are connected to the mutate mechanic. They feature a comic book style. MonstersMonsters on this plane are everywhere. They come in all shapes and sizes, from terrifying, city-stomping behemoths to clever small beasts. Skysharks soar over herds of lumbering goriaks, winged foxes flit through crystalline forests, and brooding nightmare creatures emerge from the shadows to hunt the unsuspecting. Each possesses power beyond comprehension. On top of this, they are liable to mutate into something completely different from one moment to the other. HumansHumans are the only "civilized" species to have survived on Ikoria, occupying a precarious midpoint in its monstrous food chain. They owe their resilience to a variety of strategies that have allowed them to elude extinction for generations. Most of them choose to live inside of protective sanctuaries. These communities range from small wilderness outposts to massive walled cities, and each employs a combination of techniques to ward off monster attacks (both physical and magical). BondersBonders are humans that established an eludha, a deeply mystical bond with a monster. The eludha ties the spirit of the bonder and the monster together, helping them evolve and become stronger. Bonders are hated by the "civilized humans" and are considered traitors for aligning themselves with the monsters that threaten the human cities. Bonders often wear colors, clothing, or items to resemble their bonded monster. Like the increased mutation rate, intelligence, and aggression among the monsters, bonding is only a recent occurrence on Ikoria. It is caused by an unnamed planeswalker's meddling with the Ozolith. There is a sanctuary that reveals itself only to those graced by the eludha. HuntersBorn from fear and malice, these individuals hunt the beasts for profit, due to a vendetta or only for sport. Some are foreigners who had drifted to Drannith because the Coppercoats paid good bounties. Others were those whose temperament made them ill-suited to military life, which was a more polite way of saying “criminals and madmen". Hunter bands often spent as much time fighting one another as they did hunting monsters, hence the emphasis on intimidating masks and other forms of bravado. While human cities rarely reject the presence of hunters, they are viewed with mistrust by their civilized counterparts. Most hunters use magical or physical traps to capture a monster and are easily recognized by their equipment: goggles, helmets, or visors. GeographyTriomesIkoria has five major geographical regions called triomes. Each triome has its own unique terrain, a dominant clade of monsters, and a fearsome apex monster. The triomes came into existence due to the unique flow of magic through the land of this plane. Each region is the result of three distinct types of mana mixing together.
Price: 135 USD
Location: Pelham, Tennessee
End Time: 2025-01-12T00:45:14.000Z
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Item Specifics
All returns accepted: ReturnsNotAccepted
Card Size: Standard
Set: Ikoria: Lair of Behemoths
Game: Magic: The Gathering
Configuration: Box
Language: English
Character: Box
Manufacturer: Wizards of the Coast
Features: Booster
Year Manufactured: 2020
Age Level: 10+
Country/Region of Manufacture: United States